Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. Player 1 head to the green curtain and pull it. P1 goes into the passage to the left, and P2 closes it by pulling the red lever on the right. 1:44. It is limited in time and should be prepared for it. A roadmap is provided in the stages below.Follow us on twitter for the latest news and giveaways. Player 1 can now move onto the next section of the bridge which has two small staircases. The pawns should be directly in front of one another. For this playthrough we are sacrificing the other player. Player 1 head left and wait by the turnstile. This video contains all the entire game, and all puzzle solutions.Thanks to my co-op partner LoveBoatGopher.Steam Community Guide that was instrumental in helping create this video: https://steamcommunity.com/sharedfiles/filedetails/?id=857921986Support Maka91Productions on Patreon -- https://www.patreon.com/maka91productionsAdditional Credits: CultGamerAlliance, Camran Riaz, MclovinLegend, NoblestSteed, Inferno21, hamadriano, ElDylto1612, \u0026 BulletMastery. Now head to the blue switch. #10. Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. VAT included in all prices where applicable. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. A player with a picture of a bearded man looking to the left should make up the word ESPIAN. After that, we change the pipes in the slots. From the posters in Player 1s room we learn that book 10 is B3 on the grid and 8 is E1. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. the lab guy has a book matching all the acronyms on the blackboard to actual names, and the church guy has some scrolls labeling the names to some pictures on the potions. LIGHTSWITCHES locations are still a WORK IN PROGRESS but they should be easy to locate once all the puzzles have been solved. Drop down by the frozen lake and pick up Valve 5 (pentagon), which is frozen. ZYM35. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone! As the Explorer, a door will open in your room. The bottom of the clock opens in both rooms both players need to pick this book up. Communicate with Player 2 telling them the symbol on the tile. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. PO = primaxiofilexo (two headed daisy). 2 . Scopri ALTURE: Maintain e ALTURE: Almost all of the instructions will be for the Explorer role. This item has been removed from the community because it violates Steam Community & Content Guidelines. In one room with a reservoir there are three taps with fluids of three colors: green, orange and purple. The player in the fountain needs to gradually climb the stairs, which the second player will rotate in parts in his room through a special mechanism (First screen). Head right and place PF into the machine and you will complete the puzzle. Player 2 head back to where the red switch is and wait by the closed blue gate. ALMOST THERE!Here's our Playthrough of We Were Here~http://bit.ly/WeWereHereKitKatHere's our Playthrough of We Were Here Too~http://bit.ly/WeWereHereTooKitKatThis gameplay is on PC!Humble purchases support me \u0026 charity ~ https://www.humblebundle.com/store/we-were-here-together?partner=KatFTWynn\u0026charity=1474961CHECK OUT KITA GUYS~Kita's YT: http://bit.ly/KitaOfAwesomeKita's Twitch: https://www.twitch.tv/kitanashHere's where I stream and where you can follow me~https://www.twitch.tv/katftwynn~Support me on Patreon for our welcoming Discord, private livestreams, thumbnails as wallpapers, and more!! When the slider reaches one mark, it again moves to the beginning. Player 1 collect a globe, record player, wooden box and an egg timer these are found in random positions. We change the pipes. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. From now on, do not go towards the audience. Next, the player on the right steps onto the elevator with the dynamite mark. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. One device with two slots and the other with three. Player 2 head up the hill and into the room. Now we have all 6 books go back to the graffiti painting by the door and the writing in Player 1s room is the order Player 2 must place their books on the bookshelf to the left of the fireplace and the graffiti in Player 2s room is the solution to Player 1s room. Player 2 wall shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Valve 2 (cross) is in the room to the right, which is the radio room. https://www.instagram.com/katftwynn/Watch me on Deviantart! Move the left White Bishop (back row of pieces, 3rd from the left) diagonally to the right three spaces. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. OBJECTIVE 1: On the chessboard, Peasant must slay the soldiers using the knight with the blue cape using Lord's chessboard placed on the left of his room of the glass paintings. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. The player on the street should pull the lever with the number 7 on both tanks. Having received all three potions, they need to be folded into another device with three slots. We had four kids and a grandpop living with us. Player 1 will press the right button and a radio frequency in blue will appear on their monitor, they now must describe the wave to Player 2 to match the radio pattern by increasing/decreasing the radio-wave size and frequency by using the four arrow buttons in the radio room. One player places weapons, and the second shields. When you complete the puzzle, you will both earn your respective roles' achievements. On the pedestal near the stairs there is a spherical purple device, it glows when the first player approaches certain crystals. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Player two pulls the same lever again and player 1 presses the button again. This walkthrough and any content included may not be reproduced without written permission. Assisted in escaping the Painting Room ..and enjoyed fine arts. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. There is a key below: Remember to turn the prop continuously (5-6 times each_ until it is fully extended or retracted to be sure to get the "perfect play". Pick up the two vials PO and FA. The second player must explain where they are located. Move the White Queen (same white piece as last, the tallest piece in front of the row of pawns) and move it across the board 4 spaces to take a black pawn. There are fixed tiers between tiers with symbols, they must be reached on the stairs of the marked tier. Go down in the corner to the left of the fireplace. Turn off the yellow lever and turn on the blue. Talk - Think - Trust. DETAILS REVIEWS MORE You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Player 2 pick up the items from the cart. Unlocking cross-play for the first time in the history of the We Were Here Series. With that out of the way, the Lord will guide the Peasant . The families of 24-year-old Dylan Lyons and 9-year-old T'yonna Major, who were gunned down in a series of shootings near Orlando, Florida, came together in grief at a heart-wrenching news . If you need the secret achievement and. Assisted in disabling the tesla reactorUnlocked for completing chapter six by the player in the sewers. Each player start in different locations, each of which has the image of a chessboard. It's the first puzzle in this entire franchise I wasn't able to solve. In this room, immediately turn right and walk upstairs and down the hallway. Take the second right, which should be at a staircase heading down into the room with the blue lever. Unlocked by Player 2 after completing Chapter 10. chapter 6 strange encounters..did the walkthrough on it just to pass but not understanding how that puzzle works, strange encounters didnt work, got stuck on a puzzle that needed two single yellow when i only had one and couldnt progress any further seriously need advice here, If this can help anyone: Player 1 with the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. Tip: If you can not see well because of the water level, hop! Yellow knight in the hall should turn his back to his banner, the green one must turns his back to his banner too and the red and white one has his banner on his left. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. Rescue your partner from the watersiloUnlocked by Player 2 for completing the second puzzle in Chapter 7. The rooms of two players are connected by rails with trolleys. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. P1 goes back along the same path, asking P2 to pull the blue lever. Another picks up these items and uses them for their intended purpose. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! Full list of all 22 We Were Here Together achievements worth 1,000 gamerscore. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. Turn right, walk up the stairs and follow the right wall. Player 1 send the additional plants and orange bucket. Commentdocument.getElementById("comment").setAttribute( "id", "a445037105eeee3a417697593f23f1b0" );document.getElementById("c08a1a06c7").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. We Were Here Too [GOOD ENDING / WALKTHROUGH]. They must be simultaneously held to open the gate to the cave and go to the next chapter. There will be a book. Player 2 pick up the plants and orange bucket. Please see the. For real, misses a lot of details / moves. Place all 4 at the same position as in the other room. The last tier will need to be tightened before exiting the reservoir. Once completed you will find a book in a chest upstairs in the corner. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. We made" At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1. This will triangulate the position of the SOS signal. Wait for instructions from the Explorer. We Were Here Forever has officially launched on PlayStation 4 & 5, Xbox One & Xbox Series X|S! Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. This trophy unlocks for choosing to sacrifice player 1. We are heading back the way we came. Unlocked by Player 1 at the end of Chapter 7. PE = pristaxiforex (violet fruits with crosses) 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). community members have thanked the author. Head to the right and use the amber switch on the wall. First, for both rooms, look arround and collect 4 pieces of pipe. Player 1 head back on top of the building and to the antenna monitors. Third space straight pipe connecting left and right. The first player has divisions to the right of the clock, and the second has switches in the same place. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. The first player must explain this to the second player, and he must adjusts the parameters of his watch to the clock of the first player, and then clicks on the button below. We Were Here Together - 100% Achievement WalkthroughWe Were Here Together is a first-person cooperative puzzle adventure set in and around a mysterious castle in Antarctica. Both players leave your rooms and follow the instructions in the short tutorial. Together you need to find a way out of the castle by solving lots of complicated puzzles. Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. His curtain is blue. It is only visible to you. Both players now need to head to the room with the map in it which is the room opposite the radio room. Once the gas is filled up take the pipes. Player in the corridors can change which way the knights spin (except blue knight whose lever is broken). Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. Find the row with your matching eyes and press, in order from left to right, the symbols between the colored eyes (in the above picture, I would press the two symbols between the left red eye and right red eye). And that concludes the walkthrough! One player is in the hall, and the second must approach the other knights from the other side through the iron doors. The painting of the man with graffiti is always by the downstairs door. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying No one else can come to their rescue. Please refer to Shock Therapy for more information. This will allow the Peasant to enter the maze while the Lord watches on from above. The solution for which is in the image. In the hallway, follow along the right wall, going around the corner. Each entry has been brief, yet packed full of awesome two-player escape room-type puzzles to solve. Turn left, walk up the stairs, and proceed forward. Both players unlock for completing chapter 3. Facing the green lever, turn left and you will notice a staircase on the right wall. There will be a book. Outside on the leavers you can pull the following numbers. Your partner have also this items in his room. And hit the switch again. The final painting is downstairs in the far left corner next to the clock. All rights reserved. Escaped from the Dungeon ..and the dragon. After that, the picture to the left of the clock will open. Continue around the building and use the snow to get on top of the roof. The same symbols are on every part of the bridge. Hopefully it improves your gaming experience and congratulations on your completion! Walk through a door on either side to gain access to the stage. Walk up that staircase, ignore the lever and turn right and walk through the open door at the end of this path. Now we have to find the five valves and place them in the correct place each valve has a shape in the center which will correspond to which door it can be used on. Urge trovare una soluzione che salvaguardi l'unit del paese. To solve it, you need to do as shown in the screenshot. FB = funghiroborate (regular red mushroom) After that, a box will open on the second floor of both rooms in the corner. Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. Go all the way up the stairs then around the middle and up the stairs again going right and go through the door. Help us fix it by posting in its. When you open the door at the end of the maze, you will both earn your respective roles' achievements. You need to stop a needle in the green to turn on 3 green lights above the generator to complete this minigame. As a result, we have the following arrangement on the mechanism: It is in this sequence that they will need to be rotated. Third space second curved pipe and rotate right once connecting down and right. Repeat this process again. Here are the recipes from another player's room: In the other room can you find all the equipment. Both players should head down the linear path until they reach lifts. We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia PEGI 12 Moderate Violence Users Interact Online multiplayer on console requires Xbox Game Pass Ultimate or Xbox Live Gold (subscription sold separately). Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. Second space curved pipe connecting left and up. You need to sign in or create an account to do that. Only one player can light candles. After that, the box with the book under the candle holder will open. Hit the switch on the wall to start the bridge puzzle and head to the tablet. . If this line touches the red gears, the line will not rotate the ladder. Player 1 pick up the three liquids, remove the old plants with the trowel. Each leaver open only gates with the same color. Allkeyshop.com compares the cheapest prices of We Were Here Together on the digital downloads market to find the best sales and discount codes on trusted stores. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). WORST GUIDE ON EARTH. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. Turn around and leave the room, heading up the stairs. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. Our first mission is to find 5 valves to open all doors around the house. To understand the puzzle first think of Pokemon types. On the right of the room you stand in a old greenhouse. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. Now we have to create a poison to kill the overgrown Venus flytrap plant. In the middle of this area, there will be a staircase with a white lever at the top. Refilled the colored tanks Unlocked by both players in Chapter 7 for filling the three tanks with coloured gases. At first, one player can find 4 objects in his room to collect. Pick up the two yellow fish like plants we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. The player in the hall presses the button once again. Chloe hints that she and Shayne are no longer together. We Were Here Together . Now. I absolutely hate the Tesla reactor. The player on the right goes into the elevator with the mine car mark and rises to the very top. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. There will be a riddle with electric wires. As Player 2 go down the corridor to the back of the knights pick up all the shields and the solution from left to right is dragon deer phoenix bear. Player 1 head through the now open blue gate to the turnstile and spin the crank. The answer key for this puzzle will be below. The lifts work in tandem, when one goes up the one on the other side will go down. These cookies do not store any personal information. Also in the room of the second player there are components with images. Go up once and exit, head right and wait by the lever. Turn left, walk across the . Plus it's creepy. One player will have a round plate and settings marked with colored lines on the wall. My dad -- we lived in a three bedroom house and as things were being -- suburbia was being filled in with new developments. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. The second player will have poles there that are wired. Player 2 go back up through the pipe and through the door in front of you. . OT = Oxymyratoroxis (nav with legs) You must set in your book now in the correct order. In the second round, use two chess pieces to enter the two towers. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Player 2 head up the stairs and through the door that was previously blocked. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. Lnge 12.35 m 12.35 m Each of the stairs refers to a specific symbol. We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4). Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. Pull the lever, step onto the other side of the gate and pull the lever again. Unlocked by Player 1 in Chapter 10. Eventually we want to create the Soulstone. Interact with it to enter the final hallway. Player 1 pour and pick up a bucket of each of the three fluorescent liquids. Put it in place to the left of the door. So its time to brew a few potions! If you activate the valve, water flows in and the stairs on the side turn. The player must now mentally draw a line starting from the universe. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. () . We Were Here Together - 100% Achievement Walkthrough We Were Here Together is a first-person cooperative puzzle adventure set in and aroun Show more Show more We Were Here. They must solve puzzles by communicating via walkie-talkies. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Player 2 head to the diamond lift on the right hand side get in the lift go up one level. Exit the lift and head left to the lever. Unlocked by Player 1 in Chapter 9. Player 1 should also climb up the ladder so as not to drown. 3. In the corner will be a table with a radio. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2261151465. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. There are 8 different radio settings for the outside station. If no mistakes were made, you will both earn: As the Explorer, you will see a painting on the opposite wall of the new room, along with a board on the left wall with marked tiles. Once there the players must use the two levers to input the coordinates onto the map. Turn off the yellow switch and leave the blue switch on. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. The bridge is built with the correct arrangement of characters one after another. This category only includes cookies that ensures basic functionalities and security features of the website. Each knight holds in his hand a certain weapon and shield with an image of an animal on his back. Chapter 7 for Green is wrong. Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. One device with two slots and the other with three. It should be in the same row as the white pawn. Head back to the rack rotate it to refresh its contents and pick up another blue bottle with the blue plant (DL). Turn around and leave the room, turn left and head down the stairs ahead. Player 2 pick up all the plants and pull the lever. They are combined. Player 1 head outside and through the wooden gate. !Keep winning at life! To understand the puzzle first think of Pokemon types, Water beats fireFire beats grass/plantGrass/plant beats electricityElectricity beats water. Been playing with it for ages. Then head to the shelves. Please Refer to Recipe for Disasters for more information. I say it again, you posted a bunch of images for "Soulstones" with no solution. Based on recipes, combine the ingredients here. In player 1s room. The player in the corridors must turn the knights lever with the yellow curtain. You must take the necessary seeds and plant them on the bed and watered it with the correct liquid. Still as Player 2, head along the short path to the pickaxe lift. Be care, this riddle is limited in time. 5312 0. Whoever chooses to be outside will be able to see how the inside player adjusts the wave, so they will want to tell the inside player how to do so. As we explore these frozen wastes, misfortune strikes once again. Walk down it and there will be a locked door with a color written above it. Wait for your Lord, and leave the castle! . Finally free, but the next puzzle is not far away. Both players unlock for completing chapter 4. We Were Here Together. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. Both players together must create a third stone. Each player start in different locations, each of which has the image of a chessboard. Sign in to add your own tags to this product. Its off by one point. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. We Were Here Together Chapter 1 Walkthrough (The Signal) Getting the Valves / Wheels First thing that you have to do in the game is to get out of your room and find your partner in one of the other rooms. This is also not an achievement-based guide. It's pretty simple. In both hallways knights stand in front of colored curtains. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. Get into the lift press go down, get out the lift and head back up the slope back to the dinosaur skull lift. PEASANT: You must direct Lord to move the knight towards the other soldiers on the board protecting the castle. As the Librarian, turn the two valves that create the color that the Explorer relayed to you. And three devices. Unlocked for completing chapter 5 by the Player 1 in the room with posters. Star (center) -> Sun -> Moon -> Jupiter -> Stars -> Universe. First, for both rooms, look arround and collect 4 pieces of pipe. All trademarks are property of their respective owners in the US and other countries. DETAILS REVIEWS MORE We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. Player 1 move through into the secret area just unlocked. This will be the end of the puzzle, so head through the door to the left of the generator.

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